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Aaron Tang
e/ info(a)aarontang.net
aim/ aarontangdotnet
location/ boston area

Objective
To inspire, discover, and create ideas on kick-butt projects.

Experience
2008-now, litl (Serial Entrepreneurs Incubators), Boston, MA
Chief Disruptor: Experience Design Director and Ideas Person for entrepreneurs many visions. Branding, ID, Graphics, UX in App/Web, Marketing, and all else in "Startup Crazy Land". Lots of work, work is play.

2005-always, Creative Consultant
Inventions, ideas, products, user experiences, usability research, interactions, services, information visualizations, brands. Clients: Invivia, Microsoft, MIT MediaLab, MIT DesignLab, Pitti Uomo, RATP, Radiospire, Snif Labs, Siemens Medical, and various start-ups and independent inventors.

2004, Herbst Lazar Bell, Waltham, MA
Medical equipment and systems, consumer products, commercial goods, and usability research.

2003, Design Continuum, West Newton, MA
Industrial Design co-op: research, sketching, concept development, model making, CAD, and presentations. Projects: commercial/consumer goods, graphic applications, and GUI designs.

2003-2007, TED Conference, Monterey, CA
Assisting in production management in digital imaging and graphics.

2002, SONY Electronics, Park Ridge, NJ
Design Consultant: Advanced product development for Sony's forecasted future with a diverse team, "The DreamKids", creating brand experiences, business strategies, and meaningful services.

2001, ITEM New Product Development, Providence, RI
Design Intern: product ideas, strategy, business proposals, research, and brand lifestyle development.

2000, Sagoma Plastics, Biddeford, ME
Design Intern: GUI interface design, packaging innovation designs, product design, inventions, and manufacturing assembly assistant.

Education
2005, Harvard Graduate School of Design, GSD, Cambridge, MA
Master in Design Studies, MDesS, "Product Design in Architecture".

2004-2005 MIT Media Lab, MAS, Cambridge, MA
Tangible Interfaces Studio, Smart Mobilities: Redesign of the Paris Bus system

2002, Rhode Island School of Design, RISD, Providence, RI
Bachelor of Fine Arts, BFA, "Industrial Design".

2002, Japan: Old and New, an Architectural Tour, Japan, Winter Study Abroad.
Examined historical temples, shrines, architecture, and gardens in Ouda, Kyoto, Seika University, Ise and Osaka.

2001, Massachusetts Institute of Technology, MIT Cambridge, MA
MIT Agelab, part of a new design team to develop innovative technologies promoting healthy, independent living throughout the human lifespan for the aging community.

Skills

Sketcher, Doodler, Visualizer, Use whatever is in front of me Communicator.
Knowledgable about new technologies, materials, and sustainability.
Live the 2D, 3D, and real world dimensions.
Shop skills: Metal, Wood, Plastic, Foam, Ceramics
Problem finder, problem solver, idea generator, details advocate.
Diverse knowledge in manufacturing techniques and engineering possibilities
Team driven attitude
Patience

Awards & Publications
2010, IDEA/IDSA, Gold Award: litl Webbook Packaging"
2010, IDEA/IDSA, "Bronze Award: litl Webbook"
2010, IDEA/IDSA, "Bronze Award: litl OS"
2010, "iF International Design Award", "litl Webbook Packaging"
2010, ID Annual Design Review, "Honorable Mention: litl Webbook Packaging"
2007, "Best of CES" finalist, "UniCast"
2007, "Popular Mechanics" Editors Choice Award, "UniCast"
2005, CHI Conference, Interative Poster, "Sparks"
2004, "INNOVATIONS", magazine, "BikeBug"
2004, IDEA/IDSA, Silver Award, Design Explorations, "BikeBug"
2002, "Marc Harrison Award" for Excellence in Design and Invention, RISD
2001, "METROPOLIS" (December 2001) project article, "Pen-cell"
2001, "WIRED" (November 2001) project article, "Pen-cell"
1998, National Foundation for the Advancement In the Arts Award (NFAA)
1998, National Scholastic Art and Writing Award
1998, Wichita Art Museum Award
1998, National Art Honor Society
1998, Arts Recognition and Talents Search Award (A.R.T.S)
1997, Marie Walsh Sharpe Art Foundation Scholar

Other Publication Mentions
Engadget, Gizmodo, WeMakeMoneyNotArt, TheCoolHunter, JoshSpear, YesButNoButYes, Treehugger, Core77, Craftzine, MAKE magazine, LifeHacker, DailyDIY, BoingBoing, StyleHive, Neatorama, WackyInventions, BookofJoe, AmericanInventorSpot, Gearlog, MSNBC.com, BusinessWeek, Elle Quebec, PCMag, Metropolis, WIRED, GigaHz Mag, Concordia Report, Guinness Book of World Records, and much more.

Computer Skills
Solidworks, Freehand, Illustrator, Vellum, Photoshop, Imageready, Premiere, Dreamweaver, and working knowledge in Alias Studio, Pro Engineer

Extras
2010, TEDxCambridge, Co-Organizer
2008, Everyday Edisons , PBS TV Show, One of 12 Featured Inventors
2007, Converse Product(RED), 1/100 worldwide artist selected for global awareness project
2006, "American Inventor" TV series on ABC networks (Top 15)
2006-now, Designverb.com, Creator and Editor
2006-2008, PopTech! Conference, Volunteer
2006, Timbuk2 Artist Bag Charity Project
2004-2008, GEL Conference, Volunteer
2004-2006, RISD, Guest design critic for NASA studio, Sophomore Foundations, and Senior Studio
2005, RISD, Advisor to senior project thesis
2003-present, RISD portfolio reviewer

Interests & Hobbies
Violin (13 yrs), Unicycle, Ultimate Frisbee, Singing, Tennis, Traveling, Fishing, Snow Sports, Camping, Drawing, Sculpture, Graphics, Games, Riddles, Puzzles, People, Technology, Food!!!

Recommendations upon request